All combo的意思

"All combo" is a term commonly used in gaming, particularly in fighting games, to indicate that a player has performed a series of attacks without the opponent intervening or interrupting the attack chain. It means that the player has executed a combo that covers the entire health bar of the opponent, leading to a full-damage KO (knock out).

In the context of fighting games, a combo is a sequence of attacks that hit the opponent successively, with each hit connecting before the previous attack's recovery animation ends. A combo is considered "all" or "full" when it starts from the beginning of the match and continues until the opponent is defeated without any interruption.

For example, in a game like Street Fighter, if a player manages to hit the opponent with a light punch, then a special move, and then a super move, and finally an ultra move, all without the opponent being able to block or counter, that would be considered an all combo.

The term "all combo" is often used by players to express their skill in executing long and damaging combos that leave the opponent with no opportunity to fight back. It's a way to showcase mastery of a character's moveset and the game's mechanics.