Frame time意思

"Frame time" is a term used in computer graphics and gaming to refer to the time it takes to render a single frame of animation or video. In other words, it is the duration of one frame from when it is first rendered until it is displayed on the screen.

In gaming, frame time is an important metric because it directly affects the perceived smoothness and responsiveness of the game. A low frame time means that each frame is rendered quickly, which results in a smoother and more responsive experience for the player. Conversely, a high frame time can lead to choppy or stuttering gameplay, which can be disorienting and frustrating for the player.

Frame time is often measured in milliseconds (ms) and is typically reported as the average frame time over a period of time, such as the last second or last several seconds of gameplay. Some high-end gaming monitors and graphics cards can display the frame time in real-time, allowing gamers to see how their system is performing and make adjustments as needed to improve performance.